Based in Los Angeles, California
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White Rabbit is an independent game studio based in Los Angeles, California.
White Rabbit unofficially formed in February 2014 when Jean Canellas and Alex Kubodera started teamed up to work on a prototype that Jean had made back in 2012, this game would become Death's Gambit. It began out of a desire to make a game we felt we HAD to make. We felt that if we didn't make this game now, we might be missing out on a great opportunity. The two initially met in USC in their first class for their major Interactive Media.
White Rabbit's first game, still very early in development.
"Yep. I would like to play this. Shadow of the Colossus, Another World, Castlevania, Dark Souls,and a colorful top-layer of The Banner Saga? Yep. In."
-Kirk Hamilton, Kotaku
"Gawking at the few screens White Rabbit already created makes me feel pretty optimistic for the final outcome"
- Adam Paris, Indiestatik
"Some would say we have too many pixelated games either released or currently going through a Kickstarter campaign, so it needs to be something special to peek the gamers interest. Yet when it comes to Death's Gambit it could be a game that will be at the top of your most wanted list""
- Indie retro news
Team & Repeating Collaborators